/ PORTFOLIO
/ PORTFOLIO

GRX_

LEADING A UNIVERSAL NAVIGATION REDESIGN

SUMMARY
  • Designed and delivered a new navigation UI pattern to help users navigate, browse, and search for healthcare information.

  • Worked with designers and product owners across multiple teams to gather requirements, create alignment, and collect feedback.

  • Created new documentation templates and communication channels between teams to increase improve collaboration.

responsibilities
  • UX + Interaction Design

  • Visual + UI Design

  • User Research

  • Technical Documentation

  • Project Management

GRX_

LEADING A UNIVERSAL NAVIGATION REDESIGN

SUMMARY
  • Designed and delivered a new UI pattern to help users navigate, browse, and search for healthcare information.

  • Worked with designers and product owners across multiple teams to gather requirements, create alignment, and collect feedback.

  • Created new documentation templates and communication channels between teams to increase improve collaboration.

responsibilities
  • UX + Interaction Design

  • Visual + UI Design

  • User Research

  • Technical Documentation

  • Project Management

GRX_

LEADING A UNIVERSAL NAVIGATION REDESIGN

SUMMARY
  • Designed and delivered a new navigation UI pattern to help users navigate, browse, and search for healthcare information.

  • Worked with designers and product owners across multiple teams to gather requirements, create alignment, and collect feedback.

  • Created new documentation templates and communication channels between teams to increase improve collaboration.

responsibilities
  • UX + Interaction Design

  • Visual + UI Design

  • User Research

  • Technical Documentation

  • Project Management

GRX_

LEADING A UNIVERSAL NAVIGATION REDESIGN

SUMMARY
  • Designed and delivered a new UI pattern to help users navigate, browse, and search for healthcare information.

  • Worked with designers and product owners across multiple teams to gather requirements, create alignment, and collect feedback.

  • Created new documentation templates and communication channels between teams to increase improve collaboration.

responsibilities
  • UX + Interaction Design

  • Visual + UI Design

  • User Research

  • Technical Documentation

  • Project Management

SITUATION_

The GoodRx website was built by multiple product teams with their own objectives, priorities and IA approaches. This led to disparate navigation solutions across the site, creating problems for our users, our product team, and the business as a whole.

FOR THE USERS

Our users had trouble navigating the complex IA, confusing interactions, and inconsistent UI, leading to drop-off and abandoned sessions.

FOR THE BUSINESS

Our stakeholders wanted to properly communicated the variety of products and offerings available to customers, using the new branding look-and-feel.

FOR THE PRODUCT TEAMS

Our product teams were lacking a universal “source of truth”, which created repeat work, miscommunication, and inefficient processes for updates and changes.

SCOPING_

BUSINESS REQUIREMENTS

As the lead designer, working with a content strategist, I started tackling these problems by aggregating the following requirements from each of the siloed product team; Savings, Health, and Care.

  • Build on existing nav work

  • Maintain existing IA structure

  • Be flexible + scalable for both content and screen size

  • Include secondary brand wordmarks and new branding

  • Support secondary sections and tertiary links

  • Deliver a complete dev-ready technical spec

  • Include promo CTAs for upselling, deals, announcements, etc.

COMMUNICATION & VISIBILITY

We set up bi-weekly check-ins to keep each team up-to-date with our progress, gather feedback as we worked, and help foster a more collaborative cross-team environment. This created more buy-in from each team, and increased visibility across the business as a whole.

This approach helped us to identify areas of conflict around technical implementation and contradicting IA, and helped us work on the compromises and solutions needed to meet each team’s unique goals.

“If we want to help patients navigate America’s chaotic healthcare system, we first have to help our customers navigate GoodRx”

“If we want to help patients navigate America’s chaotic healthcare system, we first have to help our customers navigate GoodRx”

“If we want to help patients navigate America’s chaotic healthcare system, we first have to help our customers navigate GoodRx”

“If we want to help patients navigate America’s chaotic healthcare system, we first have to help our customers navigate GoodRx”

RESEARCH_

USER JOURNEY MAPPING

We gathered user research and feedback from across the business to map a user's journey through the different GoodRx products and better understand how the current navigation solutions were failing our users.

This exercise helped us understand that users often felt overwhelmed by too many menu options, were willing to interact and find what they needed, and how too many moments of friction were slowing down their experiences.

COMPETITIVE RESEARCH

I gathered around 20 references from competitors and best-in-class experiences to better understand common navigation patterns and solutions for large and branching IAs.

We looked closely at products with separate sub-brands and complex mobile menu patterns to gain inspiration and provide functional examples to help communicate our vision to our stakeholders and product teams.

GOALS_

We synthesized our research, business requirements and brand values into a four core principles to guide the design process, communicate our goals, and create definitions of success.

REPRESENT THE EVOLVING BRAND

Show how the business has grown from a prescription savings company to a full-service healthcare company.

REPRESENT THE EVOLVING BRAND

Show how the business has grown from a prescription savings company to a full-service healthcare company.

REPRESENT THE EVOLVING BRAND

Show how the business has grown from a prescription savings company to a full-service healthcare company.

IMPROVE VISIBILITY

Help users find services and create opportunities for cross-product support and conversion.

IMPROVE VISIBILITY

Help users find services and create opportunities for cross-product support and conversion.

IMPROVE VISIBILITY

Help users find services and create opportunities for cross-product support and conversion.

CREATE A CONNECTED EXPERIENCE

Guide users through all stages of their healthcare journeys, regardless of how, where, or when.

CREATE A CONNECTED EXPERIENCE

Guide users through all stages of their healthcare journeys, regardless of how, where, or when.

CREATE A CONNECTED EXPERIENCE

Guide users through all stages of their healthcare journeys, regardless of how, where, or when.

BUILD ONCE, DEPLOY EVERYWHERE

Leverage our internal design system, patterns, and components for more efficient development and delivery.

BUILD ONCE, DEPLOY EVERYWHERE

Leverage our internal design system, patterns, and components for more efficient development and delivery.

BUILD ONCE, DEPLOY EVERYWHERE

Leverage our internal design system, patterns, and components for more efficient development and delivery.

DESIGN_

Hierarchy and IA

We started by sorting each team's content into an IA map to create a consistent global hierarchy. With so much content, we needed to balance 'discoverability', 'visibility', and 'findability' to empower rather than overwhelm our users.

Hierarchy and IA

We started by sorting each team's content into an IA map to create a consistent global hierarchy. With so much content, we needed to balance 'discoverability', 'visibility', and 'findability' to empower rather than overwhelm our users.

Hierarchy and IA

We started by sorting each team's content into an IA map to create a consistent global hierarchy. With so much content, we needed to balance 'discoverability', 'visibility', and 'findability' to empower rather than overwhelm our users.

IDEate

I explored a number of wireframe and lo-fi explorations based on the existing work, IA map, competitive research, and brainstorming sessions. These explored different visual hierarchies and interactions across desktop and mobile.

IDEate

I explored a number of wireframe and lo-fi explorations based on the existing work, IA map, competitive research, and brainstorming sessions. These explored different visual hierarchies and interactions across desktop and mobile.

IDEate

I explored a number of wireframe and lo-fi explorations based on the existing work, IA map, competitive research, and brainstorming sessions. These explored different visual hierarchies and interactions across desktop and mobile.

Narrow down to 3 options

We presented three design solutions to a panel of product owners, and design leadership to gather feedback and determine next steps. Our recommended solution was Option 3.

Option 1
specific But SepArate

Uses a secondary nav bar that only appears for the user once they have navigated to that section of the website.

Option 2
Everywhere but Everything

Uses a full-width mega-menu featuring every possible secondary and tertiary link, and a tiered dropdown approach for mobile.

Option 3
Curated BUT Shallow

Uses a smaller mega-menu with a limited number of secondary links and no tertiary links, with a drill-in interaction for mobile.

Narrow down to 3 options

We presented three design solutions to a panel of product owners, and design leadership to gather feedback and determine next steps. Our recommended solution was Option 3.

Option 1
specific But SepArate

Uses a secondary nav bar that only appears for the user once they have navigated to that section of the website.

Option 2
Everywhere but Everything

Uses a full-width mega-menu featuring every possible secondary and tertiary link, and a tiered dropdown approach for mobile.

Option 3
Curated BUT Shallow

Uses a smaller mega-menu with a limited number of secondary links and no tertiary links, with a drill-in interaction for mobile.

Narrow down to 3 options

We presented three design solutions to a panel of product owners, and design leadership to gather feedback and determine next steps. Our recommended solution was Option 3.

Option 1
specific But SepArate

Uses a secondary nav bar that only appears for the user once they have navigated to that section of the website.

Option 2
Everywhere but Everything

Uses a full-width mega-menu featuring every possible secondary and tertiary link, and a tiered dropdown approach for mobile.

Option 3
Curated BUT Shallow

Uses a smaller mega-menu with a limited number of secondary links and no tertiary links, with a drill-in interaction for mobile.

Finalize

Our solution, borrowing elements from Options 2 and 3, uses a drill-in menu pattern for mobile and a responsive mega-menu for larger screen sizes.

Through leveraging a modular design strategy, well-defined content hierarchy, and design system components, the pattern empowers each sub-brand team to customize the content while maintaining consistency and providing flexibility for future additions and updates.

DESKTOP

The megamenu pattern on large screen sizes gave us extra space needed to help guide and inform users without overwhelming them with too many options.

MOBILE

Leveraging the recognizable patterns of a hamburger menu and sequential drilldowns links allowed for intuitive navigation, predictable interaction, and the flexibility for future updates.

Footers

Along with the primary navigation at the top of the page, we also designed a global footer that included the corporate navigation items, legal links, and a newsletter sign-up form.

To support the needs of teams with an “overflow” of tertiary or unorganized links, we designed a new “ankle footer” component, located directly above the global footer.

Finalize

Our solution, borrowing elements from Options 2 and 3, uses a drill-in menu pattern for mobile and a responsive mega-menu for larger screen sizes.

Through leveraging a modular design strategy, well-defined content hierarchy, and design system components, the pattern empowers each sub-brand team to customize the content while maintaining consistency and providing flexibility for future additions and updates.

DESKTOP

The megamenu pattern on large screen sizes gave us extra space needed to help guide and inform users without overwhelming them with too many options.

MOBILE

Leveraging the recognizable patterns of a hamburger menu and sequential drilldowns links allowed for intuitive navigation, predictable interaction, and the flexibility for future updates.

Footers

Along with the primary navigation at the top of the page, we also designed a global footer that included the corporate navigation items, legal links, and a newsletter sign-up form.

To support the needs of teams with an “overflow” of tertiary or unorganized links, we designed a new “ankle footer” component, located directly above the global footer.

Finalize

Our solution, borrowing elements from Options 2 and 3, uses a drill-in menu pattern for mobile and a responsive mega-menu for larger screen sizes.

Through leveraging a modular design strategy, well-defined content hierarchy, and design system components, the pattern empowers each sub-brand team to customize the content while maintaining consistency and providing flexibility for future additions and updates.

DESKTOP

The megamenu pattern on large screen sizes gave us extra space needed to help guide and inform users without overwhelming them with too many options.

MOBILE

Leveraging the recognizable patterns of a hamburger menu and sequential drilldowns links allowed for intuitive navigation, predictable interaction, and the flexibility for future updates.

Footers

Along with the primary navigation at the top of the page, we also designed a global footer that included the corporate navigation items, legal links, and a newsletter sign-up form.

To support the needs of teams with an “overflow” of tertiary or unorganized links, we designed a new “ankle footer” component, located directly above the global footer.

DELIVERY_

CONTENT GUIDELINES

We created a high-level breakdown of each content section to visualize which elements would require input from the product teams and communicate the different responsive behaviors and interactions across screen sizes.

DESIGN SYSTEM

For the final delivery to the design system team, I created a documentation system that leverages the language and organization of the GoodRx Design System but includes detailed information on the possible user flows and states that could be experienced while navigating the website. This system covered all possible responsive screen width states, and defined the new components and variants needed for final build and delivery.

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/ PORTFOLIO